As promised, Oculus had new details to share on the upcoming VR remaster of Resident Evil 4. When it releases on Oculus Quest 2 later this year, you’ll be able to replay the classic GameCube in first person. This means that many gaming systems have been modified to make them more suitable for virtual reality. For example, you can move Leon by pushing the analog stick on Quest 2’s Touch controllers forward or by taking advantage of the teleportation and room-size features that developer Armature has added to the game. Weapons and items will be physical items in the game world that you can pick up. This means that if you want to change to say your gun, you can grab it from Leon’s holster instead of jumping through the menu.
Apart from gameplay adjustments, Armature has tried to keep the experience similar to what Resident Evil fans know and love. You’ll see cutscenes in their original format, and the studio says they’ve faithfully recreated animations and textures in Unreal Engine 4. Oculus and Armature have promised to share more details on the remaster soon.
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